After the events at the old mansion on the hill wind down with the town administrators reviewing the contents stored in the cellars, Sil the Legionnaire declares the region to be under temporary military law stripping the town council of its powers. He announces to the town that due to the enemy activity in the area that palisades and fortified ditches will be created around the town. He also calls up the local levy.
Various party members go to the manor to pick out some choice material and store some of their excess possessions at the Blue Lion warehouse. The party prepares to head out on the trail to find the hobgoblin “castle”.
During the previous night the goblin dies in mysterious circumstances while in the town center jail (no physical trauma). With so much going on there is not much of an investigation…
Jed the miner has offered to help guide the party up the old road through the Deerwood and imparted some of his knowledge about the mines of the region.
While traveling the party is ambushed on two different occasions dispatching almost 15 goblins. Some captured goblins were interrogated and they told the group that they would be facing “over 100” hobgoblins at the main castle and also learned about other traps to look for on the road. As they traveled further up the road, they discovered a full blooded elf, named Piff, in a 20 ft pit trap.
Upon rescuing the elf, Piff described that he and his partner (Zandar) were investigating disturbances in the area. He is quite embarrassed about falling into a pit and it appears that his partner was taken captive while he was unconcious in the pit.
After extensive discussions, Piff and the party agreed that it might be too dangerous to conduct a stealth operation to rescue prisoners. So they both agree on a location where they plan to meet up in two days after taking news of the danger to their respective towns to see if they can rally the troops.
Back in Prospector Town, the group discovers a lot of activity going on. In addition to the Prospector Town Levy, there were alot more! The following are the list of human forces:
Prospector Town Levy
Egan’s Obligato’s (a mercenary company hired by Lord Scape)
621st Imperial Legion
These march into the Deerwood and meetup with the elven forces:
Deerwood Elf Scouts
Deerwood Elf Archers
The party embeds with one of the units to enhance the unit’s power.
These forces faced off against the following in wood terrain:
Warband of Karth (Karth the Hobgoblin Warlord)
Hobgoblin Infantry (2 units)
The battle raged on for 2-3 hours, at which point Karth’s forces withdrew from the battlefield after suffering major loses:
- Undead Legion, Hobgoblin Infantry, and Goblin Skirmishers were destroyed.
- The other Hobgoblin Infantry unit suffered significant losses and surrendered after being surrounded
- Karth’s Warband, the Goblin Guards, and Goblin Archers all took minor damage before fleeing the battle.
Only minor losses were suffered by the Imperial Auxiliaries, the rest of the units appeared to be intact.
While various units harassed fleeing units and rounded up prisoners, the party stormed the white marble manor where it was believed the prisoners were kept. The party beat down several very strong hobgoblins, and the rest of the forces in the manor surrendered.
The party free the prisoners…